PlayerEvents: {
    abort: [event: Event];
    canplay: [event: Event];
    canplaythrough: [event: Event];
    durationchange: [event: Event];
    emptied: [event: Event];
    encrypted: [event: Event];
    ended: [event: Event];
    enterpictureinpicture: [event: PictureInPictureEvent];
    error: [event: Event];
    fcplayerCountdownDisabled: [event: Event];
    fcplayerCountdownEnabled: [event: Event];
    fcplayerCountdownTick: [event: Event];
    fcplayerCountdownZero: [event: Event];
    fcplayerDestroy: [event: Event];
    fcplayerSrcChanged: [event: Event];
    fullscreenenter: [event: Event];
    fullscreenexit: [event: Event];
    leavepictureinpicture: [event: PictureInPictureEvent];
    load: [event: Event];
    loadeddata: [event: Event];
    loadedmetadata: [event: Event];
    loadstart: [event: Event];
    pause: [event: Event];
    play: [event: Event];
    playing: [event: Event];
    progress: [event: Event];
    ratechange: [event: Event];
    resize: [event: Event];
    seeked: [event: Event];
    seeking: [event: Event];
    stalled: [event: Event];
    suspend: [event: Event];
    timeupdate: [event: Event];
    viewenter: [event: Event];
    viewleave: [event: Event];
    volumechange: [event: Event];
    waiting: [event: Event];
    waitingforkey: [event: Event];
}

Type declaration

  • abort: [event: Event]
  • canplay: [event: Event]
  • canplaythrough: [event: Event]
  • durationchange: [event: Event]
  • emptied: [event: Event]
  • encrypted: [event: Event]
  • ended: [event: Event]
  • enterpictureinpicture: [event: PictureInPictureEvent]
  • error: [event: Event]
  • fcplayerCountdownDisabled: [event: Event]

    Fired when the countdown is disabled

  • fcplayerCountdownEnabled: [event: Event]

    Fired when the countdown is enabled

  • fcplayerCountdownTick: [event: Event]

    Fired each countdown seconds

  • fcplayerCountdownZero: [event: Event]

    Fired when the countdown is over

  • fcplayerDestroy: [event: Event]

    Fired when the player instance is destroyed

  • fcplayerSrcChanged: [event: Event]

    Fired when the video source has changed

  • fullscreenenter: [event: Event]

    Fired when the player enters fullscreen

  • fullscreenexit: [event: Event]

    Fired when the player exits fullscreen

  • leavepictureinpicture: [event: PictureInPictureEvent]
  • load: [event: Event]
  • loadeddata: [event: Event]
  • loadedmetadata: [event: Event]
  • loadstart: [event: Event]
  • pause: [event: Event]
  • play: [event: Event]
  • playing: [event: Event]
  • progress: [event: Event]
  • ratechange: [event: Event]
  • resize: [event: Event]
  • seeked: [event: Event]
  • seeking: [event: Event]
  • stalled: [event: Event]
  • suspend: [event: Event]
  • timeupdate: [event: Event]
  • viewenter: [event: Event]

    Fired when the player is viewable in the browser viewport

  • viewleave: [event: Event]

    Fired when the player is not viewable anymore in the browser viewport

  • volumechange: [event: Event]
  • waiting: [event: Event]
  • waitingforkey: [event: Event]